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Level 2 Session Planner help??

Grass Roots

Joined: 18 Feb 2008
Posts: 3
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Hey guys hope you all well. Currently during my level 2 and have just started coaching my local under 18 team. I am a bit confused about the 8 coaching sessions and the 4 progressive sessions that you have to plan coach and evaluate. Can anyone help me??? Anyone got any session planners they could email me to point me in the right direction. I like to think i have some good ideas i would just hate to be punished for misunderstanding this. Cheers

Young Pro

Joined: 13 Feb 2008
Posts: 2592
Location: Dundee
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If your from Scotland i can show you what i did for my level 2. But elsewhere is totally different.
Then again scotlands coaching scheme is the better out of the brittish so i believe.

Grass Roots

Joined: 18 Feb 2008
Posts: 3
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No i dont think that would be a problem. Being a jock too we always knew how to play the beautiful game better anyway haha!! Would love to have a look at your stuff it would be a big help.

Grass Roots

Joined: 25 Nov 2006
Posts: 78
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The English one I did, I can help with.
Basically my 4 interlinked sessions were on defending.
Week 1 - 1v1 defending
Week 2 - 2v1 defending
Week 3 - 3v3+gk defending
Week 4 - 6v6 Defending from the front.

Your other sessions(I had 12 others), need to be on the other topics specified in your pack, eg heading, shooting, goalkeeping etc.

Don't know about the respective merits of the English/Scottish systems.

Grass Roots

Joined: 18 Feb 2008
Posts: 3
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Thanks Ian thats helped alot......Been looking at my notes and im looking to do my interlinked sessions on finishing as i feel i have covered the syllabus in my 8 other sessions....any ideas how i can break this down into technical,skill,game related and small sided game ???

Grass Roots

Joined: 25 Nov 2006
Posts: 78
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Technical would be a basic low pressure shooting situation - eg a 1v1 with the keeper, server feeding from different angles.
You could try '60 seconds to score' as a fun skill related game - basically on the edge of the box there are 6 servers with 2 balls each. From the penalty spot the striker has to receive and shoot all the 12 balls within 60 seconds.
Interlinking would mean increasing the origional practice to a 2v1 situation, then increasing to a 3v3. You could have a game where the strikers overload the defenders in the final 3rd.
SSG - 6v6 improving shooting and priorities. Load the attack, use a 2-1-2 formation and go through your key factors in a sensible order.

Level 2 Session Planner help??
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